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最终幻想14的1.19补丁最新细节 [复制链接]

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只看楼主 倒序阅读 楼主  发表于: 2011-09-01
《最终幻想14》将废除物理升级系统

作者: 2011-09-01 09:50:15

9月1日消息,史克威尔艾尼克斯日前公布了《最终幻想14》的1.19补丁最新细节:原有的属性和元素点物理分配系统将被废止,取而代之的是升级后玩家可自行分配属性值;

《最终幻想14》1.19补丁将废除物理升级系统
其他细节修改:
等级平衡性将借此得以调整;
角色成长体系有所改进,每次升级后属性值会有大幅增长;
属性将有更大的影响力;
属性将减缓玩家的升级速度,但会增强装备的效果;
玩家的精准度将略有增加;
不同种族的起始属性值有不同限制;

Patch 1.19 will see the abolition of physical levels.
Along with this change, the following adjustments will be made:
  • Abolition of Attribute and Element Points
    Attribute and element points will be abolished, and character development will be automated based on class level. A system whereby players can voluntarily allocate attribute points to each class will be implemented in patch 1.20 or later, along with class balance adjustments.
  • Introduction of Automated Character Development
    Automated character development will be implemented in patch 1.19, and will entail the following changes:
    • The growth curve will be revised, with each gain in level to be accompanied by greater increases in attributes.
    • Attributes will be made to have greater impact.
    • The impact of attributes will decrease as players gain in level; however, the benefits granted by gear will be increased.
    • Player accuracy will be increased slightly.
    • Race-based differences will be limited to the starting attributes.
  • Revisions to Terminology
    The following in-game terms will be renamed.
    • Skill points -> Experience points
    • Rank -> Level

      最终幻想14更新 旧武器可强化新装备
      2011-08-31 08:20:14 网友评论0条|来源:多玩最终幻想14|作者:|进入论坛
        最终幻想14进行大更新,引入一套全新的系统,玩家们经常会为一把更好的武器或是戒指替换掉手上的旧装备,随着时间的推移旧的武器不再实用,或是完全成为废品的时候,通常唯一的选择只有一个,卖商店。 不过,《最终幻想14》引入了一套全新的系统,可以使用旧装备来强化新装备,而素材系统将随着1.19补丁进行更新。
        在1.19补丁中,所有的装备都具有 "Spiritbond" 价值,这个价值会随着你的使用情况从0提高到100%。一旦达到100%,这个物品就可以转化成素材,附加在新物品上,来提升新物品的品质。这个系统可以应用与战斗,采集和制造专业,将会给所有这三个专业来带一些显著的提升。



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只看该作者 沙发  发表于: 2011-09-01
赶紧倒闭出15吧
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只看该作者 板凳  发表于: 2011-09-03
New Final Fantasy XIV Producer Letter Shows Airships, Details the Future

by Giuseppe Nelvaon September 1, 2011 12:30 PMif(prettyDate) prettyDate(".date_text:last"); 1 Comment

Today Final Fantasy XIV‘s game director Naoki Yoshida published a new producer letter, showing the first picture of the airships that will be implemented in the game at the end of this month with patch 1.19 and detailed what’s going to come with subsequent patches 1.20 and 1.21, as the game continues it’s steady march towards improvement.
1.20 will introduce the second primal fight (the first, against Ifrit, will come with 1.19, my bet for the second is on Titan, what’s yours?), a full fledged achievement system for the achievement-addicts among us, new adjustments to the battle system, a reworking of the crowd control system, a rebalancing of actions between classes and of the ability to set other classes’ actions and a reform of the high quality crafting system.
1.21 will finally introduce the job system (with the classic Final Fantasy jobs like Paladin, Black Mage and others), the quests to unlock jobs and their abilities, two new instanced raids and Hamlet defense missions.
Spanning between 1.20 and 1.21, ongoing changes will encompass new quests and storyline quests, caravan escort missions, the addition of company-issued guildleves and the rebalancing of current ones, the rebalancing of behests, the addition of new ranks and items to the Grand Companies, the release of new NMs, the rebalancing of enemy attributes and distribution across the land and the addition of new crafting recipes.
While no firm date has been given for patches 1.20 and 1.21, looks like Final Fantasy XIV players have a lot to look forward to.


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只看该作者 地板  发表于: 2011-09-03
好想去旅游啊     
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只看该作者 粪坑  发表于: 2011-09-11
引用第1楼icecream于2011-09-01 16:35发表的  :
赶紧倒闭出15吧


顶这句!!!!

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只看该作者 粪坑边缘  发表于: 2011-09-14
《最终幻想14》即将更新的1.19补丁将继续带来大量的系统改进和全新内容。最新的补丁信息透露了游戏界面和野兽部落全新要塞的改动。要塞将为那些冒险者团队来带大量挑战,冒险者们会需要组织起探险队一路打拼到核心BOSS(amalj'aa混合体Zahar'ak) 跟前。

  而界面改动包括了呼声很高的创建aetheryte门、管家之铃、相似环境物体可以直接锁定。界面还有部分修正包括界面锁定功能,文本颜色的调整可以更方便的辨识物品品质和等级,商店或是仓库增加装备自动比较功能。补丁具体什么时间能够上线,SE并未说明,不过所有现象都在暗指更新日期不远了。
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只看该作者 前排围观  发表于: 2011-10-31
人做的很逼真!!!!!!
万物有始必有终,打牌就要胡红中
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