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[游戏系统]各个职业hp计算公式 [复制链接]

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只看楼主 倒序阅读 楼主  发表于: 2008-07-16
Just to make a quick recap of the hitpoints and all, we have seen the following in the mean time for hitpoints due to Stamina and level:

HP = TRUNC [ 5 x ND ] + TRUNC [ Lvl x LM x ND / 10 ] + TRUNC [ TRUNC [ TRUNC [ STA - Post-255 ] x Lvl x LM / 3000 ] x ND ]

TRUNC means Truncation occurs for the term between [ ] that follows it.

For the term Post-255 we have

Post-255 = MAX [ 0, ( (STA-255)/2 ) ]

So Post-255 will only be non-zero when STA exceeds 255.

ND is the multiplier bonus they use (Natural Durability, Physical Enhancement, etc ...). LM is a class and level dependent multiplier as indicated below:

What is known so far:
Monk, Rogue, Beastlord and Bard:
Level 1-50: Levelmultiplier = 180
Level 51-57: Levelmultiplier = 190
Level 58-69: Levelmultiplier = 200
Level 70: Levelmultiplier = 210

Cleric, Druid, Shaman:
Level 1-69: Levelmultiplier = 150
Level 70: Levelmultiplier = 157

Magician, Necromancer, Enchanter and Wizard:
Level 1-69: Levelmultiplier = 120
Level 70: Levelmultiplier = 127

Ranger:
Level 1-57: Levelmultiplier = 200
Level 58-69: Levelmultiplier = 210
Level 70: Levelmultiplier = 220

Shadowknight, Paladin and Berserker:
Level 1-34: Levelmultiplier = 210
Level 35-44: Levelmultiplier = 220
Level 45-50: Levelmultiplier = 230
Level 51-55: Levelmultiplier = 240
Level 56-59: Levelmultiplier = 250
Level 60-67: Levelmultiplier = 260
Level 70: Levelmultiplier = 270

Warrior:
Level 1-19: Levelmultiplier = 220
Level 20-29: Levelmultiplier = 230
Level 30-39: Levelmultiplier = 250
Level 40-52: Levelmultiplier = 270
Level 53-56: Levelmultiplier = 280
Level 57-59: Levelmultiplier = 290
Level 60-69: Levelmultiplier = 300
Level 70: Levelmultiplier = 311

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只看该作者 沙发  发表于: 2008-07-16
经过我和小狼测试,完全正确,另外战士满耐力要比PAL多650左右的HP

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只看该作者 板凳  发表于: 2008-07-16
里面的ND变量和三个aa有关 自然耐力+10% 神域力量+4.5% 体能增强+2%
LM看各个职业系数自己查

经过公式可以发现,创建人物+耐力完全没有必要

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只看该作者 地板  发表于: 2008-07-16
一般主要属性都不用去加.主要属性都会满的.但是次要属性就未必了.比如战士上限355的属性,力量和耐力全vt装加点buff就满了.但是灵巧和敏捷作为次要属性往往满不了,所以我建议建号时把属性加到第三和第四重要的属性上去.
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只看该作者 粪坑  发表于: 2008-07-17

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只看该作者 粪坑边缘  发表于: 2008-07-19
所有装备上的HP加成受aa的影响 比如战士某装备+100hp 实际为116.5hp
buff不受aa影响
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